A few days ago Mobile Legends Advanced Server released a new hero with the Tank class named Gloo. Gloo is a hero with an appearance that looks like a giant slime monster. In addition, Gloo also has a pretty good skill for a Tank hero because it can interfere with his opponent very easily.
Now for those of you who are curious about Gloo Mobile Legends, let’s better look at the attribute information and explanation of Gloo skills through this Heropedia article from Dunia Games, guys!
As a Tank-type hero, Gloo has a very high level of durability. That indicates that Gloo has a very large base HP and defense – above the average hero in general. That way, Gloo will be a hero who can withstand various damage.
Even though Gloo has a Tank class, it has a fairly high offense level. Even though he uses full defense items, Gloo can still do quite a lot of damage to the enemy, even though it’s not as big as other heroes.
In addition, Gloo also has a very high percentage of skill effect – indicating that Gloo’s skills can have a big impact on enemies. Because Gloo itself does have skills that can provide annoying crowd control to its enemies.
However, the Gloo has a high enough difficulty level, you have to practice first so you can use the Gloo properly.
Gloo has a total of 4 skills that you can use in a gameplay. These 4 skills are divided into 1 passive skill and 3 active skills. When you can combine the passive and active skills well, of course the performance of this new tank hero will get even better. The following is a complete review of the skills!
Passive Gloo: Stick, Stick
This passive skill allows Gloo to get 1 sticky stack every time he manages to attack an opponent using his active skill. In addition, there will be a movement speed reduction effect of 5% for 6 seconds. Can be stacked up to 5 times and each stack will reduce their damage to Gloo by 7%.
Skill One: Slam, Slam
Gloo can reach the enemy and hit his hand to the ground when using this one skill. Gives 360 Magic damage plus 80% Total Magic Power. At the location of the end of his attack, Gloo’s shard, Goo, will be left in the final area of his attack range.
After 3 seconds Goo will explode and give an additional 270 Magic Damage plus 60% Magic Power to nearby enemies. There is an Immobilize effect which is also generated for 1 second. Gloo itself can also detonate Goo directly by touching it.
Skill Two: Pass, Pass
Gloo can reach forward while dealing 360 Magic Damage plus 50% Total Magic Power to opponents in its path. This second skill can also provide an immobilize effect for 0.5 seconds. If this skill hits a Goo, then Gloo will run towards it and can attract the opponent it passes.